Tyrannocyte

Models
M
T
SV
W
LD
OC
Tyrannocyte
8"
9
3+
10
8+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Tyrannocyte bio-weapons
24"
5
4+
5
-1
2
Melee Weapons
RNG
A
WS
S
AP
D
Flensing whips
Melee
6
4+
7
-1
2
Keywords
Transport
Great Devourer
Dedicated Transport
Fly
Monster
Tyrannocyte
Vanguard Invader
Costs
1 model
105 pts
Unit Composition

1 Tyrannocyte

This model is equipped with: Tyrannocyte bio-weapons; flensing whips.

Rules
Transport

This model has a transport capacity of 20 TYRANIDS INFANTRY models, or 1 TYRANIDS MONSTER model with a Wounds characteristic of 12 or less. Each Infantry model with a Wounds characteristic of more than 1 takes up the space of 3 models.

Core Abilities
Deadly Demise D3
Deep Strike
Faction Abilities
Synapse
Unit Abilities
Aerial Seeding

This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model must immediately disembark after it has been set up on the battlefield, and they must be set up more than 9" away from all enemy models. After this model has been set up on the battlefield, no units can embark within it.

Game Version1 model
PointsChange
Version 2.2
105 pts
Version 2.1
105 pts
Version 2.0
105 pts
Version 1.14
105 pts
Version 1.13
105 pts
Version 1.12
105 pts
Version 1.11
105 pts
Version 1.10
105 pts
Version 1.9
105 pts
Version 1.8
105 pts
Version 1.7
105 pts
Version 1.6
105 pts
Version 1.5
105 pts
Version 1.4
105 pts
Version 1.3
105 pts
Version 1.2
105 pts
Version 1.1
105 pts
Version 1.0
105 pts