Tyranid Warriors with Melee Bio-weapons

Models
M
T
SV
W
LD
OC
Tyranid Prime
6"
5
4+
3
7+
2
Tyranid Warrior
6"
5
4+
3
7+
2
Melee Weapons
RNG
A
WS
S
AP
D
Tyranid Warrior claws and talons
Twin-linked
Melee
6
3+
5
-2
1
Keywords
Infantry
Great Devourer
Tyranid Warriors with Melee Bio-Weapons
Synapse
Costs
3 models
75 pts
6 models
150 pts
Unit Composition

1 Tyranid Prime2-5 Tyranid Warriors

Every model is equipped with: Tyranid Warrior claws and talons.

Faction Abilities
Synapse
Shadow in the Warp
Unit Abilities
Adaptive Instincts

At the start of the Fight phase, select one of the following: ■ Aggression Imperative: Until the end of the phase, each time a model in this unit makes an attack, re-roll a Hit roll of 1. ■ Bioregeneration: Until the end of the phase, each time a saving throw is made for a model in this unit, re-roll a saving throw of 1.

Game Version3 models6 models
PointsChangePointsChange
Version 2.2
75 pts
150 pts
Version 2.1
75 pts
150 pts
Version 2.0
75 pts
150 pts
Version 1.14
75 pts
150 pts
Version 1.13
75 pts
150 pts
Version 1.12
75 pts
150 pts
Version 1.11
75 pts
150 pts
Version 1.10
75 pts
150 pts
Version 1.9
75 pts
150 pts
Version 1.8
75 pts
-10 pts
150 pts
-20 pts
Version 1.7
85 pts
170 pts
Version 1.6
85 pts
170 pts
Version 1.5
85 pts
170 pts
Version 1.4
85 pts
170 pts
Version 1.3
85 pts
-5 pts
170 pts
-10 pts
Version 1.2
90 pts
180 pts
Version 1.1
90 pts
180 pts
Version 1.0
90 pts
180 pts