Termagants

Models
M
T
SV
W
LD
OC
Termagants
6"
3
5+
1
8+
2
Termagant w/ Shardlauncher
6"
3
5+
1
8+
2
Termagant w/ Spike Rifle
6"
3
5+
1
8+
2
Termagant w/ Strangleweb
6"
3
5+
1
8+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Fleshborer
Assault
18"
1
4+
5
0
1
Shardlauncher
Blast
Heavy
18"
D3
4+
5
0
1
Spike Rifle
Heavy
24"
1
4+
4
-1
1
Strangleweb
Assault
Devastating Wounds
Torrent
18"
D6
N/A
2
0
1
Termagant Devourer
18"
2
4+
4
0
1
Termagant Spinefist
Assault
Pistol
Twin-linked
12"
2
4+
3
0
1
Melee Weapons
RNG
A
BS
S
AP
D
Chitinous Claws and Teeth
Melee
1
4+
3
0
1
Costs
10 models
60 pts
20 models
120 pts
Faction
Synapse
Keywords
Battleline
Infantry
Great Devourer
Faction: Tyranids
Endless Multitude
Termagants
Abilities
Skulking Horrors

Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, if this unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to D6".

Game Version10 models20 models
PointsChangePointsChange
Version 1.12
60 pts
120 pts
Version 1.11
60 pts
120 pts
Version 1.10
60 pts
120 pts
Version 1.9
60 pts
120 pts
Version 1.8
60 pts
120 pts
Version 1.7
60 pts
120 pts
Version 1.6
60 pts
120 pts
Version 1.5
60 pts
120 pts
Version 1.4
60 pts
120 pts
Version 1.3
60 pts
120 pts
Version 1.2
60 pts
120 pts
Version 1.1
60 pts
120 pts
Version 1.0
60 pts
120 pts