Norn Emissary

Models
M
T
SV
W
LD
OC
Norn Emissary
10"
11
2+
16
7+
5
Ranged Weapons
RNG
A
BS
S
AP
D
➤ Psychic tendril - neuroblast
Blast
Psychic
18"
2D6
2+
6
-2
1
➤ Psychic tendril - neurolance
Melta 2
Psychic
18"
2
2+
12
-3
D6
➤ Psychic tendril - neuroparasite
Precision
Psychic
18"
2
2+
8
-2
D3
Melee Weapons
RNG
A
BS
S
AP
D
Monstrous rending claws
Extra Attacks
Melee
4
2+
7
-2
2
Monstrous scything talons
Melee
6
2+
9
-2
3
Costs
1 model
260 pts
Core
Deadly Demise D6
Faction
Synapse
Shadow in the Warp
Keywords
Monster
Psyker
Great Devourer
Faction: Tyranids
Synapse
Norn Emissary
Abilities
Singular Purpose

At the start of the First balle round, select one of the following: 

- Select one enemy unit. Until the end of the battle, each time this model makes an attack that targets that unit you can re-roll the Hit roll and you can re-roll the Wound roll

-Select one objective marker. Until the end of the battle, while this model is within range of that objective marker, it has the Feel No Pain 5+ ability and an Objective Control characteristic of 15.

Unnatural Resistance

This model has the Feel No Pain 4+ ability against Mortal Wounds.

Invulnerable Save (4+)

This model has a 4+ invulnerable save.

Damaged: 1-5 Wounds Remaining

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Game Version1 model
PointsChange
Version 2.0
260 pts
Version 1.14
260 pts
-15 pts
Version 1.13
275 pts
Version 1.12
275 pts
Version 1.11
275 pts
Version 1.10
275 pts
Version 1.9
275 pts
Version 1.8
275 pts
Version 1.7
275 pts
Version 1.6
275 pts
-15 pts
Version 1.5
290 pts
Version 1.4
290 pts
Version 1.3
290 pts