In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the end of your opponent’s next turn, that enemy unit is disrupted. While a unit is disrupted, subtract 2 from its Move characteristic, and subtract 2 from Advance and Charge rolls made for it.
Game Version | 5 models | 10 models | ||
---|---|---|---|---|
Points | Change | Points | Change | |
Version 1.13 | 55 pts | 110 pts | ||
Version 1.12 | 55 pts | 110 pts | ||
Version 1.11 | 55 pts | 110 pts | ||
Version 1.10 | 55 pts | 110 pts | ||
Version 1.9 | 55 pts | 110 pts | ||
Version 1.8 | 55 pts | ↓-5 pts | 110 pts | ↓-10 pts |
Version 1.7 | 60 pts | 120 pts | ||
Version 1.6 | 60 pts | 120 pts | ||
Version 1.5 | 60 pts | 120 pts | ||
Version 1.4 | 60 pts | 120 pts | ||
Version 1.3 | 60 pts | ↑+10 pts | 120 pts | ↑+20 pts |
Version 1.2 | 50 pts | 100 pts | ||
Version 1.1 | 50 pts | 100 pts | ||
Version 1.0 | 50 pts | 100 pts |