Tzaangors

Models
M
T
SV
W
LD
OC
Tzaangor w/ Tzaangor blades
6"
4
6+
1
7+
2
Tzaangor w/ pistol and chainsword
6"
4
6+
1
7+
2
Twistbray
6"
4
6+
1
7+
2
Tzaangors
6"
4
6+
1
7+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Autopistol
12"
1
4+
3
0
1
Melee Weapons
RNG
A
BS
S
AP
D
Chainsword
Melee
3
4+
4
0
1
Tzaangor blades
Melee
2
4+
5
-1
1
Costs
10 models
65 pts
20 models
130 pts
Faction
Kindred Sorcery
Keywords
Faction: Thousand Sons
Infantry
Battleline
Chaos
Tzeentch
Tzaangors
Abilities
Invulnerable Save

Models in this unit have a 6+ invulnerable save.

Relic Hunters

At the end of your Command phase, roll one D6 for each objective marker you control that has one or more units from your army with this ability within range of it: for each 4+, you gain 1 Cabal point.

Brayhorn

You can re-roll Advance and Charge rolls made for the bearer’s unit.

Herd banner

You can re-roll Battle-shock tests taken for the bearer’s unit.

Game Version10 models20 models
PointsChangePointsChange
Version 1.13
65 pts
130 pts
Version 1.12
65 pts
130 pts
Version 1.11
65 pts
130 pts
Version 1.10
65 pts
130 pts
Version 1.9
65 pts
130 pts
Version 1.8
65 pts
130 pts
Version 1.7
65 pts
130 pts
Version 1.6
65 pts
130 pts
Version 1.5
65 pts
130 pts
Version 1.4
65 pts
130 pts
Version 1.3
65 pts
130 pts
Version 1.2
65 pts
130 pts
Version 1.1
65 pts
130 pts
Version 1.0
65 pts
130 pts