Thousand Sons Sorcerer

Models
M
T
SV
W
LD
OC
Thousand Sons Sorcerer
6"
4
3+
4
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Fires of the Abyss
Pistol
Psychic
Sustained Hits 3
12"
2D6
2+
5
-1
1
Inferno bolt pistol
Pistol
12"
1
2+
4
-1
1
Warpflame pistol
Ignores Cover
Pistol
Torrent
12"
D6
N/A
3
-1
1
➤ Plasma pistol - standard
Pistol
12"
1
2+
7
-2
1
➤ Plasma pistol - supercharge
Hazardous
Pistol
12"
1
2+
8
-3
2
Melee Weapons
RNG
A
BS
S
AP
D
Force weapon
Psychic
Melee
4
3+
6
-1
D3
Costs
1 model
105 pts
Faction
Cabal of Sorcerers
Kindred Sorcery
Keywords
Faction: Thousand Sons
Infantry
Character
Psyker
Grenades
Chaos
Tzeentch
Sorcerer
Abilities
Invulnerable Save

This model has a 5+ invulnerable save.

Leader

This model can be attached to the following unit:

- RUBRIC MARINES

Illusions of Tzeentch (Psychic)

While this model is leading a unit, that unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Empyric Guidance (Psychic)

While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.

Game Version1 model
PointsChange
Version 1.13
105 pts
+10 pts
Version 1.12
95 pts
Version 1.11
95 pts
Version 1.10
95 pts
Version 1.9
95 pts
Version 1.8
95 pts
Version 1.7
95 pts
Version 1.6
95 pts
Version 1.5
95 pts
Version 1.4
95 pts
Version 1.3
95 pts
+10 pts
Version 1.2
85 pts
Version 1.1
85 pts
Version 1.0
85 pts