Thousand Sons Sorcerer

Models
M
T
SV
W
LD
OC
Thousand Sons Sorcerer
6"
4
3+
4
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Plasma pistol (standard)
Pistol
12"
1
2+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
2+
8
-3
2
Warpflame pistol
Ignores Cover
Pistol
Torrent
12"
D6
N/A
3
-1
1
Inferno bolt pistol
Pistol
12"
1
2+
4
-1
1
Fires of the Abyss
Pistol
Psychic
Sustained Hits 3
12"
2D6
2+
5
-1
1
Melee Weapons
RNG
A
WS
S
AP
D
Force weapon
Psychic
Melee
4
3+
6
-1
D3
Keywords
Psyker
Sorcerer
Chaos
Tzeentch
Character
Infantry
Grenades
Costs
1 model
105 pts
Unit Composition

1 Thousand Sons Sorcerer

This model is equipped with: Fires of the Abyss; inferno bolt pistol; force weapon.

Rules
Leader

This model can be attached to the following unit:

RUBRIC MARINES

Core Abilities
Leader
Faction Abilities
Cabal of Sorcerers 1
Unit Abilities
Illusions of Tzeentch

While this model is leading a unit, that unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Empyric Guidance

While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.

Game Version1 model
PointsChange
Version 2.2
105 pts
Version 2.1
105 pts
Version 2.0
105 pts
Version 1.14
105 pts
Version 1.13
105 pts
+10 pts
Version 1.12
95 pts
Version 1.11
95 pts
Version 1.10
95 pts
Version 1.9
95 pts
Version 1.8
95 pts
Version 1.7
95 pts
Version 1.6
95 pts
Version 1.5
95 pts
Version 1.4
95 pts
Version 1.3
95 pts
+10 pts
Version 1.2
85 pts
Version 1.1
85 pts
Version 1.0
85 pts