Thousand Sons Land Raider

Models
M
T
SV
W
LD
OC
Thousand Sons Land Raider
10"
12
2+
16
6+
5
Ranged Weapons
RNG
A
BS
S
AP
D
Twin inferno heavy bolter
Sustained Hits 1
Twin-linked
36"
3
3+
5
-2
2
Soulshatter lascannon
48"
2
3+
12
-3
D6+1
Inferno combi-weapon
Anti-infantry 4+
Devastating Wounds
Rapid Fire 1
24"
1
4+
4
-1
1
Inferno combi-bolter
Rapid Fire 2
24"
2
3+
4
-1
1
Havoc launcher
Blast
48"
D6
3+
5
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Armoured tracks
Melee
6
4+
8
0
1
Keywords
Chaos
Vehicle
Tzeentch
Smoke
Transport
Land Raider
Costs
1 model
240 pts
Unit Composition

1 Thousand Sons Land Raider

This model is equipped with: 2 soulshatter lascannons; twin inferno heavy bolter; armoured tracks.

Rules
Transport

This model has a transport capacity of 12 THOUSAND SONS INFANTRY models (excluding CULTIST and TZAANGOR models). Each TERMINATOR model takes up the space of 2 models.

Core Abilities
Deadly Demise D6
Unit Abilities
Assault Ramp

Each time a unit disembarks from this TRANSPORT after it has made a Normal move, that unit is still eligible to declare a charge this turn.

DAMAGED: 1-5 WOUNDS REMAINING

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Game Version1 model
PointsChange
Version 2.2
240 pts
Version 2.1
240 pts
Version 2.0
240 pts
Version 1.14
240 pts
Version 1.13
240 pts
Version 1.12
240 pts
Version 1.11
240 pts
Version 1.10
240 pts
Version 1.9
240 pts
Version 1.8
240 pts
Version 1.7
240 pts
Version 1.6
240 pts
Version 1.5
240 pts
Version 1.4
240 pts
Version 1.3
240 pts
-10 pts
Version 1.2
250 pts
Version 1.1
250 pts
Version 1.0
250 pts