Magnus the Red

Models
M
T
SV
W
LD
OC
Magnus the Red
14"
11
2+
16
5+
6
Ranged Weapons
RNG
A
BS
S
AP
D
Gaze of Magnus
Devastating Wounds
Psychic
24"
3D3
2+
9
-2
3
Tzeentch's Firestorm
Blast
Psychic
24"
D6+3
2+
5
-1
2
Melee Weapons
RNG
A
BS
S
AP
D
➤ Blade of Magnus - strike
Devastating Wounds
Psychic
Melee
7
2+
16
-3
3
➤ Blade of Magnus - sweep
Psychic
Melee
14
2+
8
-1
1
Costs
1 model
465 pts
Core
Deep Strike
Deadly Demise D6
Faction
Cabal of Sorcerers
Kindred Sorcery
Keywords
Faction: Thousand Sons
Monster
Psyker
Fly
Character
Epic Hero
Daemon
Chaos
Tzeentch
Primarch
Magnus the Red
Abilities
Damaged: 1-6 wounds remaining

While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Invulnerable Save

This model has a 4+ invulnerable save.

Unearthly Power

At the start of the battle round, select one of the abilities in the Crimson King section. Until the start of the next battle round, this model has that ability.

Lord of the Planet of the Sorcerers (Aura)

While a friendly THOUSAND SONS PSYKER unit is within 6" of this model, each time a model in that unit makes a Psychic Attack, add 1 to the Hit roll and add 1 to the Wound roll.

Game Version1 model
PointsChange
Version 1.13
465 pts
+25 pts
Version 1.12
440 pts
Version 1.11
440 pts
Version 1.10
440 pts
Version 1.9
440 pts
Version 1.8
440 pts
Version 1.7
440 pts
Version 1.6
440 pts
Version 1.5
440 pts
Version 1.4
440 pts
Version 1.3
440 pts
+30 pts
Version 1.2
410 pts
Version 1.1
410 pts
Version 1.0
410 pts