Stealth Battlesuits

Models
M
T
SV
W
LD
OC
Stealth Shas'vre
8"
4
3+
2
7+
1
Stealth Shas'ui w/ burst cannon
8"
4
3+
2
7+
1
Stealth Shas'ui w/ fusion blaster
8"
4
3+
2
7+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Burst cannon
18"
4
4+
5
0
1
Fusion blaster
Melta 2
12"
1
4+
9
-4
D6
Missile pod
30"
2
5+
7
-1
2
Melee Weapons
RNG
A
BS
S
AP
D
Battlesuit fists
Melee
2
5+
4
0
1
Costs
3 models
60 pts
6 models
120 pts
Core
Stealth
Faction
For The Greater Good
Keywords
Infantry
Fly
Battlesuit
Stealth
Faction: T'au Empire
Abilities
Forward Observers

Each time this unit is an Observer unit, until the end of the phase, each time a ranged attack is made by a model in their Guided unit that targets their Spotted unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.

Homing Beacon

Once per battle, you can use the Rapid Ingress Stratagem for 0CP. The target must be set up within 3" of the bearer’s unit and not within 9" of any enemy units.

Designer’s Note: Place a Homing Beacon token next to this unit, removing it once this ability is used.

Guardian Drone

Each time a model makes a ranged attack that targets the bearer’s unit, subtract 1 from the Wound roll.

Marker Drone

The bearer’s unit has the MARKERLIGHT keyword and can act as an Observer unit for another unit even if it Advanced this turn.

Shield Drone

Add 1 to the bearer’s Wounds characteristic.

Battlesuit Support System

The bearer’s unit is eligible to shoot in a turn in which it Fell Back, but when doing so only models equipped with this wargear can make ranged attacks.

Game Version3 models6 models
PointsChangePointsChange
Version 1.12
60 pts
120 pts
Version 1.11
60 pts
120 pts
Version 1.10
60 pts
120 pts
Version 1.9
60 pts
120 pts
Version 1.8
60 pts
120 pts
Version 1.7
60 pts
120 pts
Version 1.6
60 pts
120 pts
Version 1.5
60 pts
120 pts
Version 1.4
60 pts
120 pts
Version 1.3
60 pts
-15 pts
120 pts
-30 pts
Version 1.2
75 pts
150 pts
Version 1.1
75 pts
150 pts
Version 1.0
75 pts
150 pts