Riptide Battlesuit

Models
M
T
SV
W
LD
OC
Riptide Battlesuit
10"
9
2+
14
7+
4
Ranged Weapons
RNG
A
BS
S
AP
D
Heavy burst cannon
36"
12
4+
6
-1
2
Missile pod
30"
2
5+
7
-1
2
Twin fusion blaster
Melta 2
Twin-linked
12"
1
4+
9
-4
D6
Twin plasma rifle
Twin-linked
18"
1
4+
8
-3
3
Twin smart missile system
Indirect Fire
Twin-linked
30"
3
4+
5
0
1
➤ Ion accelerator - overcharge
Hazardous
72"
6
4+
8
-3
4
➤ Ion accelerator - standard
72"
6
4+
7
-2
3
Melee Weapons
RNG
A
BS
S
AP
D
Riptide fists
Melee
6
5+
6
0
2
Costs
1 model
180 pts
Core
Deadly Demise D6
Faction
For The Greater Good
Keywords
Vehicle
Walker
Fly
Battlesuit
Faction: T'au Empire
Riptide
Abilities
Nova Charge

Once per battle, when this unit is selected to shoot in your Shooting phase, select one ranged weapon equipped by this model. Until the end of the phase, that weapon has the [DEVASTATING WOUNDS] ability.

Invulnerable Save (4+)

This model has a 4+ invulnerable save.

Damaged: 1-4 Wounds Remaining

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Weapon Support System

Each time the bearer makes a ranged attack, you can ignore any or all modifiers to the Hit roll.

Battlesuit Support System

The bearer’s unit is eligible to shoot in a turn in which it Fell Back, but when doing so only models equipped with this wargear can make ranged attacks.

Game Version1 model
PointsChange
Version 1.12
180 pts
Version 1.11
180 pts
Version 1.10
180 pts
Version 1.9
180 pts
+15 pts
Version 1.8
165 pts
Version 1.7
165 pts
Version 1.6
165 pts
-15 pts
Version 1.5
180 pts
Version 1.4
180 pts
Version 1.3
180 pts
-55 pts
Version 1.2
235 pts
Version 1.1
235 pts
Version 1.0
235 pts