Kroot Carnivores

Models
M
T
SV
W
LD
OC
Kroot Carnivores
7"
3
6+
1
7+
2
Kroot Carnivore w/ tanglebomb launcher
7"
3
6+
1
7+
2
Long-quill
7"
3
6+
1
7+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Kroot carbine
18"
1
4+
4
0
2
Kroot pistol
Pistol
12"
1
4+
4
0
1
Kroot rifle
Rapid Fire 1
24"
1
4+
4
0
1
Tanglebomb launcher
Blast
24"
D3
4+
5
0
1
Melee Weapons
RNG
A
BS
S
AP
D
Close combat weapon
Melee
2
3+
4
0
1
Costs
10 models
75 pts
20 models
150 pts
Core
Stealth
Keywords
Infantry
Grenades
Kroot
Carnivores
Faction: T'au Empire
Abilities
Fieldcraft

At the end of the your Command phase, if this unit within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.

Bodyguard

If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one, provided those Leaders are not duplicates (e.g. you cannot attack two WAR SHAPERS to this unit). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.

Game Version10 models20 models
PointsChangePointsChange
Version 1.12
75 pts
150 pts
Version 1.11
75 pts
150 pts
Version 1.10
75 pts
150 pts
Version 1.9
75 pts
+20 pts
150 pts
+40 pts
Version 1.8
55 pts
110 pts
Version 1.7
55 pts
110 pts
Version 1.6
55 pts
110 pts
Version 1.5
55 pts
110 pts
Version 1.4
55 pts
110 pts
Version 1.3
55 pts
-20 pts
110 pts
-40 pts
Version 1.2
75 pts
150 pts
Version 1.1
75 pts
150 pts
Version 1.0
75 pts
150 pts