Wolf Guard Terminators

Models
M
T
SV
W
LD
OC
Wolf Guard Terminators
5"
5
2+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Assault Cannon
Devastating Wounds
24"
6
3+
6
0
1
Combi-weapon
Anti-infantry 4+
Devastating Wounds
Rapid Fire 1
24"
1
4+
4
0
1
Heavy Flamer
Ignores Cover
Torrent
12"
D6
N/A
5
-1
1
Storm Bolter
Rapid Fire 2
24"
2
3+
4
0
1
➤ Cyclone missile launcher - frag
Blast
36"
2D6
3+
4
0
1
➤ Cyclone missile launcher - krak
36"
2
3+
9
-2
D6
Melee Weapons
RNG
A
BS
S
AP
D
Chainfist
Anti-Vehicle 3+
Melee
3
4+
8
-2
2
Close Combat Weapon
Melee
3
3+
4
0
1
Power fist
Melee
3
3+
8
-2
2
Power weapon
Melee
4
3+
5
-2
1
Thunder hammer
Devastating Wounds
Melee
3
4+
8
-2
2
Twin lightning claws
Twin-linked
Melee
5
3+
5
-2
1
Costs
5 models
185 pts
10 models
370 pts
Core
Deep Strike
Faction
Oath of Moment
Keywords
Faction: Adeptus Astartes
Faction: Space Wolves
Infantry
Grenades
Imperium
Terminator
Wolf Guard Terminators
Abilities
Wolf Guard

Each time a model in this unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill or Weapon Skill characteristic and/or to the hit roll. In addition, each time a model in this unit makes an attack that targets the enemy unit you selected for the Oath of Moment ability this turn, add 1 to the Hit roll.

Attached Leaders

If a CHARACTER unit from your army with the Leader ability can be attached to a TERMINATOR SQUAD, it can instead be attached to this unit.

Storm Shield

The bearer has a Wounds characteristic of 4.

Invulnerable Save

4+

Game Version5 models10 models
PointsChangePointsChange
Version 1.13
185 pts
370 pts
Version 1.12
185 pts
370 pts
Version 1.11
185 pts
370 pts
Version 1.10
185 pts
370 pts
Version 1.9
185 pts
370 pts
Version 1.8
185 pts
-10 pts
370 pts
-20 pts
Version 1.7
195 pts
390 pts
Version 1.6
195 pts
390 pts
Version 1.5
195 pts
390 pts
Version 1.4
195 pts
390 pts
Version 1.3
195 pts
-5 pts
390 pts
-10 pts
Version 1.2
200 pts
400 pts
Version 1.1
200 pts
400 pts
Version 1.0
200 pts
400 pts