Cyberwolf

Models
M
T
SV
W
LD
OC
Cyberwolf
10"
4
6+
2
7+
0
Melee Weapons
RNG
A
WS
S
AP
D
Teeth and claws
Melee
4
4+
4
0
1
Keywords
Imperium
Cyberwolf
Character
Beast
Costs
1 model
20 pts
Unit Composition

1 Cyberwolf

This model is equipped with: teeth and claws.

Rules
Leader

This model can be attached to the following unit:

FENRISIAN WOLVES

You must attach this model to the above unit, even if CANIS WOLFBORN has been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths. If it is not possible to attach this model to a unit, it does not take part in the battle and counts as having been destroyed.

Wolfkin

This model cannot be your WARLORD and cannot be given Enhancements.

Core Abilities
Leader
Faction Abilities
Oath of Moment
Unit Abilities
Alpha Hunter

While this model is leading a unit, models in that unit have the Scouts 6" ability.

Close In for the Kill

Each time this model makes an attack that targets an enemy unit that is Below Half-strength, add 1 to the Hit roll and add 1 to the Wound roll.

Game Version1 model
PointsChange
Version 2.2
20 pts
Version 2.1
20 pts
Version 2.0
20 pts
Version 1.14
20 pts
Version 1.13
20 pts
Version 1.12
20 pts
Version 1.11
20 pts
Version 1.10
20 pts
Version 1.9
20 pts
Version 1.8
20 pts
Version 1.7
20 pts
Version 1.6
20 pts
Version 1.5
20 pts
Version 1.4
20 pts
Version 1.3
20 pts
Version 1.2
20 pts
Version 1.1
20 pts
Version 1.0
20 pts