Reiver Squad

Models
M
T
SV
W
LD
OC
Reiver Sergeant
6"
4
3+
2
6+
1
Reiver
6"
4
3+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Special issue bolt pistol
Pistol
Precision
12"
1
3+
4
-1
1
Bolt carbine
Precision
24"
2
3+
4
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Combat knife
Precision
Melee
4
3+
4
-1
1
Close combat weapon
Melee
3
3+
4
0
1
Keywords
Smoke
Phobos
Imperium
Infantry
Grenades
Reiver Squad
Costs
5 models
80 pts
10 models
160 pts
Unit Composition

1 Reiver Sergeant4-9 Reivers

Every model is equipped with: special issue bolt pistol; combat knife.

Core Abilities
Scouts 6"
Faction Abilities
Oath of Moment
Unit Abilities
Fearsome Assault

At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test, subtracting 1 from that test.

Terror Troops

While an enemy unit (excluding MONSTERS and VEHICLES) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.

Wargear
Reiver Grav-chute

The bearer has the Deep Strike ability.

Grapnel Launcher

Each time the bearer’s unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move.

Game Version5 models10 models
PointsChangePointsChange
Version 2.2
80 pts
160 pts
Version 2.1
80 pts
160 pts
Version 2.0
80 pts
160 pts
Version 1.14
80 pts
+5 pts
160 pts
+10 pts
Version 1.13
75 pts
-10 pts
150 pts
-20 pts
Version 1.12
85 pts
170 pts
Version 1.11
85 pts
170 pts
Version 1.10
85 pts
170 pts
Version 1.9
85 pts
170 pts
Version 1.8
85 pts
170 pts
Version 1.7
85 pts
170 pts
Version 1.6
85 pts
170 pts
Version 1.5
85 pts
170 pts
Version 1.4
85 pts
170 pts
Version 1.3
85 pts
-10 pts
170 pts
-20 pts
Version 1.2
95 pts
190 pts
Version 1.1
95 pts
190 pts
Version 1.0
95 pts
190 pts