Eliminator Squad

Models
M
T
SV
W
LD
OC
Eliminator Sergeant
6"
4
3+
2
6+
1
Eliminator
6"
4
3+
2
6+
1
Eliminator Squad
6"
4
3+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Bolt Pistol
Pistol
12"
1
3+
4
0
1
Bolt Sniper Rifle
Heavy
Precision
36"
1
3+
5
-2
3
Instigator Bolt Carbine
Precision
24"
1
3+
4
-2
2
Las Fusil
Heavy
36"
1
3+
9
-3
D6
Melee Weapons
RNG
A
BS
S
AP
D
Close Combat Weapon
Melee
3
3+
4
0
1
Costs
3 models
85 pts
Core
Stealth
Faction
Oath of Moment
Keywords
Infantry
Imperium
Grenades
Phobos
Faction: Adeptus Astartes
Eliminator Squad
Abilities
Reposition Under Covering Fire

In your Shooting phase, after this unit has shot, if it contains an Eliminator Sergeant equipped with an instigator bolt carbine, this unit can make a

Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge.

Mark the Target

Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.

Game Version3 models
PointsChange
Version 1.13
85 pts
Version 1.12
85 pts
Version 1.11
85 pts
Version 1.10
85 pts
Version 1.9
85 pts
Version 1.8
85 pts
+10 pts
Version 1.7
75 pts
Version 1.6
75 pts
Version 1.5
75 pts
Version 1.4
75 pts
Version 1.3
75 pts
-20 pts
Version 1.2
95 pts
Version 1.1
95 pts
Version 1.0
95 pts