Assault Intercessors with Jump Packs

Models
M
T
SV
W
LD
OC
Assault Intercessor Sergeant with Jump Pack
12"
4
3+
2
6+
1
Assault Intercessors with Jump Pack
12"
4
3+
2
6+
1
Assault Intercessors with Jump Pack w/ Plasma Pistol
12"
4
3+
2
6+
1
Assault Intercessors with Jump Packs
12"
4
3+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Hand Flamer
Ignores Cover
Pistol
Torrent
12"
D6
N/A
3
0
1
Heavy Bolt Pistol
Pistol
18"
1
3+
4
-1
1
➤ Plasma Pistol - Standard
Pistol
12"
1
3+
7
-2
1
➤ Plasma Pistol - Supercharge
Hazardous
Pistol
12"
1
3+
8
-3
2
Melee Weapons
RNG
A
BS
S
AP
D
Astartes Chainsword
Melee
4
3+
4
-1
1
Power Fist
Melee
3
3+
8
-2
2
Power Weapon
Melee
4
3+
5
-2
1
Costs
5 models
90 pts
10 models
160 pts
Core
Deep Strike
Faction
Oath of Moment
Keywords
Infantry
Grenades
Imperium
Fly
Tacticus
Jump Pack
Faction: Adeptus Astartes
Assault Intercessors with Jump Packs
Abilities
Hammer of Wrath

Each time this unit ends a Charge move, select one enemy unit within Engagement range of it, then roll  one D6 for each model in this unit that is within Engagement range of that enemy unit. On a 4+ that enemy unit suffers one mortal wound

Game Version5 models10 models
PointsChangePointsChange
Version 1.13
90 pts
+10 pts
160 pts
Version 1.12
80 pts
160 pts
Version 1.11
80 pts
160 pts
Version 1.10
80 pts
160 pts
Version 1.9
80 pts
160 pts
Version 1.8
80 pts
-5 pts
160 pts
-10 pts
Version 1.7
85 pts
170 pts
Version 1.6
85 pts
170 pts
Version 1.5
85 pts
170 pts
Version 1.4
85 pts
170 pts