Squighog Boyz

No models found.
Ranged Weapons
RNG
A
BS
S
AP
D
Saddlegit weapons
Assault
9"
1
4+
3
0
1
Slugga
Pistol
12"
1
5+
4
0
1
Stikka (ranged)
Assault
Anti-Monster 4+
Anti-Vehicle 4+
9"
1
5+
5
-1
2
Melee Weapons
RNG
A
BS
S
AP
D
Big choppa
Anti-Monster 4+
Anti-Vehicle 4+
Melee
4
3+
6
-1
2
Squig jaws
Extra Attacks
Melee
3
4+
6
-1
2
Stikka (melee)
Anti-Monster 4+
Anti-Vehicle 4+
Lance
Melee
3
3+
5
-1
2
Costs
4 models
160 pts
8 models
320 pts
Core
Feel No Pain 5+
Faction
Waaagh!
Keywords
Mounted
Beast Snagga
Grenades
Squighog Boyz
Faction: Orks
Abilities
Wild Ride

You can ignore any or all modifiers to this unit’s Move characteristic and to Advance and Charge rolls made for this unit.

Bomb Squig

Once per battle for each bomb squig this unit has, after this unit ends a Normal move, you can select one enemy unit within 12" of it and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds.

Designer’s Note: Place the relevant number of Bomb Squig tokens next to the unit, removing one each time this unit uses this ability.

Game Version4 models8 models
PointsChangePointsChange
Version 1.12
160 pts
320 pts
Version 1.11
160 pts
320 pts
Version 1.10
160 pts
320 pts
Version 1.9
160 pts
320 pts
Version 1.8
160 pts
320 pts