In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with squig-launchas and roll one D6; on a 4+, until the end of your opponent's next turn, that enemy unit is hindered. While a unit is hindered, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
Once per battle, at the start of any phase, select one enemy unit within 3" of this model and roll one D6: on a 4+, that enemy unit suffers D6 mortal wounds.
Designer’s Note: Place a Squig Mine token next to the model, removing it once this ability has been used.
This model has a 6+ invulnerable save.
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.12 | 100 pts | |
Version 1.11 | 100 pts | |
Version 1.10 | 100 pts | |
Version 1.9 | 100 pts | |
Version 1.8 | 100 pts | |
Version 1.7 | 100 pts | |
Version 1.6 | 100 pts | ↓-10 pts |
Version 1.5 | 110 pts | |
Version 1.4 | 110 pts | |
Version 1.3 | 110 pts | |
Version 1.2 | 110 pts | |
Version 1.1 | 110 pts | |
Version 1.0 | 110 pts |