■ 1 Boss Nob ■ 9 Kommandos
Every model is equipped with: slugga; choppa.
■ 1 Kommando’s slugga and choppa can be replaced with 1 breacha ram.
■ Up to 2 Kommandos can each have their slugga and choppa replaced with 1 Kustom shoota and 1 close combat weapon.
■ This unit can be equipped with 1 bomb squig.
■ This unit can be equipped with 1 distraction grot.
■ 1 Kommando’s slugga and choppa can be replaced with 1 burna and 1 close combat weapon.
■ The Boss Nob’s choppa can be replaced with one of the following: ◦ 1 big choppa ◦ 1 power klaw
■ 1 Kommando’s slugga and choppa can be replaced with 1 rokkit launcha and 1 close combat weapon.
Enemy units cannot use the Fire Overwatch Stratagem to shoot at this unit.
Once per battle, after this unit ends a Normal move, select one enemy unit within 12" of this unit and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds.
Designer’s Note: Place a Bomb Squig token next to the unit, removing it when this unit uses this ability.
Once per battle, in your opponent’s Shooting phase, before making a saving throw for a model in this unit, it can deploy the distraction grot. If it does, until the end of the phase, models in this unit have a 5+ invulnerable save.
Designer’s Note: Place a Distraction Grot token next to the unit, removing it when this unit uses this ability.


Game Version | 10 models | |
---|---|---|
Points | Change | |
Version 2.3 | 120 pts | |
Version 2.2 | 120 pts | |
Version 2.1 | 120 pts | |
Version 2.0 | 120 pts | |
Version 1.14 | 120 pts | |
Version 1.13 | 120 pts | ↓-15 pts |
Version 1.12 | 135 pts | |
Version 1.11 | 135 pts | |
Version 1.10 | 135 pts | |
Version 1.9 | 135 pts | |
Version 1.8 | 135 pts | |
Version 1.7 | 135 pts | |
Version 1.6 | 135 pts | |
Version 1.5 | 135 pts | |
Version 1.4 | 135 pts | |
Version 1.3 | 135 pts | |
Version 1.2 | 135 pts | |
Version 1.1 | 135 pts | |
Version 1.0 | 135 pts |