Boyz

Models
M
T
SV
W
LD
OC
Boss Nob
6"
5
5+
2
7+
2
Boy w/ Slugga and choppa
6"
5
5+
1
7+
2
Boy w/ Shoota and close combat weapon
6"
5
5+
1
7+
2
Boy w/ Big shoota and close combat weapon
6"
5
5+
1
7+
2
Boy w/ Rokkit launcha and close combat weapon
6"
5
5+
1
7+
2
Boy
6"
5
5+
1
7+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Big shoota
Rapid Fire 2
36"
3
5+
5
0
1
Kombi-weapon
Anti-Infantry 4+
Devastating Wounds
Rapid Fire 1
24"
1
5+
4
0
1
Rokkit launcha
Blast
24"
D3
5+
9
-2
3
Shoota
Rapid Fire 1
18"
2
5+
4
0
1
Slugga
Pistol
12"
1
5+
4
0
1
Melee Weapons
RNG
A
BS
S
AP
D
Big choppa
Melee
3
3+
7
-1
2
Choppa
Melee
3
3+
4
-1
1
Close combat weapon
Melee
2
3+
4
0
1
Power klaw
Melee
3
4+
9
-2
2
Costs
10 models
85 pts
20 models
170 pts
Faction
Waaagh!
Keywords
Infantry
Battleline
Mob
Grenades
Boyz
Faction: Orks
Abilities
Get Da Good Bitz

At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.

Bodyguard

If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one (but only if one of those is a WARBOSS model). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.

Game Version10 models20 models
PointsChangePointsChange
Version 1.12
85 pts
170 pts
Version 1.11
85 pts
170 pts
Version 1.10
85 pts
170 pts
Version 1.9
85 pts
170 pts
Version 1.8
85 pts
170 pts
Version 1.7
85 pts
170 pts
Version 1.6
85 pts
170 pts
Version 1.5
85 pts
170 pts
Version 1.4
85 pts
170 pts
Version 1.3
85 pts
170 pts
Version 1.2
85 pts
170 pts
Version 1.1
85 pts
170 pts
Version 1.0
85 pts
170 pts