Big’ed Bossbunka

Models
M
T
SV
W
LD
OC
Big’ed Bossbunka
-
10
3+
12
7+
0
Ranged Weapons
RNG
A
BS
S
AP
D
Big shoota
Rapid Fire 2
36"
3
5+
5
0
1
Gaze of Gork (glare)
Blast
Sustained Hits D3
24"
D6
5+
5
0
1
Gaze of Gork (squint)
Sustained Hits D3
18"
1
5+
12
-4
3
Keywords
Transport
Vehicle
Fortification
Big’ed Bossbunka
Costs
1 model
135 pts
Unit Composition

1 Big’ed Bossbunka

This model is equipped with: big shoota; Gaze of Gork.

Rules
Transport

This model has a transport capacity of 11 ORKS INFANTRY models. Each MEGA ARMOUR or JUMP PACK model takes up the space of 2 models.

Core Abilities
Firing Deck 11
Deadly Demise D3
Faction Abilities
Waaagh!
Unit Abilities
Fortification

While an enemy unit is only within Engagement Range of one or more FORTIFICATIONS from your army:

■ That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll. ■ Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.

Ramshackle Cover

Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.

Shoutin’ Pole

While a friendly ORKS unit is within 6" of this FORTIFICATION, improve the Leadership characteristic of models in that unit by 1.

Game Version1 model
PointsChange
Version 2.2
135 pts
Version 2.1
135 pts
Version 2.0
135 pts
Version 1.14
135 pts
Version 1.13
135 pts
Version 1.12
135 pts
Version 1.11
135 pts
Version 1.10
135 pts
Version 1.9
135 pts
Version 1.8
135 pts
Version 1.7
135 pts
Version 1.6
135 pts
Version 1.5
135 pts
Version 1.4
135 pts
Version 1.3
135 pts
Version 1.2
135 pts
Version 1.1
135 pts
Version 1.0
135 pts