Technomancer

Models
M
T
SV
W
LD
OC
Technomancer
10"
4
4+
4
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Staff of light (Ranged)
18"
3
4+
5
-2
1
Staff of light (Melee)
Melee
2
4+
5
-2
1
Keywords
Fly
Infantry
Cryptek
Character
Technomancer
Costs
1 model
85 pts
Unit Composition

1 Technomancer

This model is equipped with: staff of light.

Rules
Leader

This model can be attached to the following units:

CANOPTEK WRAITHSIMMORTALSNECRON WARRIORS

You can attach this model to one of the above units even if one ROYAL WARDEN or NOBLE model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Core Abilities
Leader
Faction Abilities
Reanimation Protocols
Unit Abilities
Rites of Reanimation

While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.

Technomancer

At the end of your Movement phase, you can select one friendly NECRONS model within 6" of the bearer. That model regains up to D3 lost wounds. Each model can only be selected for this ability once per turn.

Game Version1 model
PointsChange
Version 2.2
85 pts
Version 2.1
85 pts
Version 2.0
85 pts
Version 1.14
85 pts
Version 1.13
85 pts
Version 1.12
85 pts
Version 1.11
85 pts
Version 1.10
85 pts
Version 1.9
85 pts
Version 1.8
85 pts
+25 pts
Version 1.7
60 pts
Version 1.6
60 pts
Version 1.5
60 pts
Version 1.4
60 pts
Version 1.3
60 pts
Version 1.2
60 pts
Version 1.1
60 pts
Version 1.0
60 pts