■ 3-6 Skorpekh Destroyers
Every model is equipped with: Skorpekh hyperphase weapons.
Each time a model in this unit makes a melee attack, re-roll a Hit roll of 1. If this unit made a Charge move this turn, you can re-roll the Hit roll instead.
Once per battle for each Plasmacyte this unit has, when this unit is selected to fight, you can use this ability. If you do, until the end of the phase, melee weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.
Designer’s Note: Place the relevant number of Plasmacyte tokens next to the unit, removing one each time this unit uses this ability.
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Game Version | 3 models | 6 models | ||
---|---|---|---|---|
Points | Change | Points | Change | |
Version 2.2 | 90 pts | 180 pts | ||
Version 2.1 | 90 pts | 180 pts | ||
Version 2.0 | 90 pts | 180 pts | ||
Version 1.14 | 90 pts | 180 pts | ||
Version 1.13 | 90 pts | 180 pts | ||
Version 1.12 | 90 pts | 180 pts | ||
Version 1.11 | 90 pts | 180 pts | ||
Version 1.10 | 90 pts | 180 pts | ||
Version 1.9 | 90 pts | 180 pts | ||
Version 1.8 | 90 pts | ↓-10 pts | 180 pts | ↓-20 pts |
Version 1.7 | 100 pts | 200 pts | ||
Version 1.6 | 100 pts | 200 pts | ||
Version 1.5 | 100 pts | 200 pts | ||
Version 1.4 | 100 pts | 200 pts | ||
Version 1.3 | 100 pts | ↓-10 pts | 200 pts | ↓-20 pts |
Version 1.2 | 110 pts | 220 pts | ||
Version 1.1 | 110 pts | 220 pts | ||
Version 1.0 | 110 pts | 220 pts |