Night Scythe

Models
M
T
SV
W
LD
OC
Night Scythe
20+"
9
3+
12
7+
0
Ranged Weapons
RNG
A
BS
S
AP
D
Twin tesla destructor
Sustained Hits 2
Twin-linked
36"
6
3+
8
0
2
Melee Weapons
RNG
A
WS
S
AP
D
Armoured bulk
Melee
3
4+
6
0
1
Keywords
Fly
Night Scythe
Aircraft
Vehicle
Transport
Costs
1 model
145 pts
Unit Composition

1 Night Scythe

This model is equipped with: twin tesla destructor; armoured bulk.

Rules
Transport

This model has a transport capacity of 1 NECRONS INFANTRY unit.

Core Abilities
Deadly Demise D3
Deep Strike
Faction Abilities
Reanimation Protocols
Unit Abilities
Quantum Invader

This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules.

Invasion Beams

At the end of the Fight phase, if there are no models currently embarked within this TRANSPORT, you can select one friendly NECRONS INFANTRY unit wholly within 6" of this TRANSPORT. Unless that unit is within Engagement Range of one or more enemy units, it can embark within this TRANSPORT.

DAMAGED: 1-4 WOUNDS REMAINING

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Game Version1 model
PointsChange
Version 2.3
145 pts
Version 2.2
145 pts
Version 2.1
145 pts
Version 2.0
145 pts
Version 1.14
145 pts
Version 1.13
145 pts
Version 1.12
145 pts
Version 1.11
145 pts
Version 1.10
145 pts
Version 1.9
145 pts
Version 1.8
145 pts
Version 1.7
145 pts
Version 1.6
145 pts
Version 1.5
145 pts
Version 1.4
145 pts
Version 1.3
145 pts
Version 1.2
145 pts
Version 1.1
145 pts
Version 1.0
145 pts