Each time this model targets an enemy unit with its heavy death ray, your opponent must declare if that unit will stand firm or duck for cover:
■ If it stands firm, when resolving attacks against that unit this phase, a successful unmodified Hit roll of 5+ scores a Critical Hit.
■ If it ducks for cover, until the start of your next Shooting phase, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 230 pts | |
Version 1.12 | 230 pts | |
Version 1.11 | 230 pts | |
Version 1.10 | 230 pts | |
Version 1.9 | 230 pts | |
Version 1.8 | 230 pts | |
Version 1.7 | 230 pts | |
Version 1.6 | 230 pts | |
Version 1.5 | 230 pts | ↑+5 pts |
Version 1.4 | 225 pts | |
Version 1.3 | 225 pts | |
Version 1.2 | 225 pts | |
Version 1.1 | 225 pts | |
Version 1.0 | 225 pts |