Hernkyn Pioneers

Models
M
T
SV
W
LD
OC
Hernkyn Pioneer
12"
6
4+
3
7+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Ion beamer
Sustained Hits D3
18"
3
4+
7
-2
1
HYLas rotary cannon
Sustained Hits 1
24"
6
4+
6
-1
1
Bolt shotgun
Assault
12"
2
4+
5
0
1
Bolt revolver
Pistol
9"
1
4+
5
0
1
Magna-coil autocannon
24"
3
4+
7
-1
2
Melee Weapons
RNG
A
WS
S
AP
D
Plasma knife
Melee
2
4+
4
0
1
Keywords
Mounted
Hernkyn Pioneers
Grenades
Fly
Costs
3 models
90 pts
6 models
180 pts
Unit Composition

3-6 Hernkyn Pioneers

Every model is equipped with: bolt revolver; bolt shotgun; magna-coil autocannon; plasma knife.

Core Abilities
Scouts 9"
Faction Abilities
Eye of the Ancestors
Unit Abilities
Outflanking Mag-Riders

At the end of your opponent’s turn, if this unit is within 6" of any battlefield edge and is not within Engagement Range of any enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves.

Wargear
Pan Spectral Scanner

Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.

Rollbar Searchlight

Each time a model in the bearer’s unit makes an attack that targets a unit that contains one or more models with the Stealth ability, add 1 to the Hit roll.

Comms Array

Each time you target the bearer’s unit with a Stratagem, roll one D6: on a 5+, you gain 1CP.

Game Version3 models6 models
PointsChangePointsChange
Version 2.2
90 pts
180 pts
Version 2.1
90 pts
180 pts
Version 2.0
90 pts
180 pts
Version 1.14
90 pts
180 pts
Version 1.13
90 pts
180 pts
Version 1.12
90 pts
180 pts
Version 1.11
90 pts
180 pts
Version 1.10
90 pts
180 pts
Version 1.9
90 pts
180 pts
Version 1.8
90 pts
180 pts
Version 1.7
90 pts
180 pts
Version 1.6
90 pts
180 pts
Version 1.5
90 pts
180 pts
Version 1.4
90 pts
180 pts
Version 1.3
90 pts
-15 pts
180 pts
-30 pts
Version 1.2
105 pts
210 pts
Version 1.1
105 pts
210 pts
Version 1.0
105 pts
210 pts