Knight Paladin

Models
M
T
SV
W
LD
OC
Knight Paladin
10"
12
3+
22
6+
10
Ranged Weapons
RNG
A
BS
S
AP
D
Icarus autocannons
Anti-Fly 2+
Twin-Linked
48"
3
3+
7
1
2
Ironstorm missile pod
Blast
Indirect Fire
48"
D6+1
3+
5
0
1
Meltagun
Melta 2
12"
1
3+
9
-4
D6
Questoris heavy stubber
Rapid Fire 3
36"
3
3+
4
-1
1
Rapid-fire battle cannon
Blast
Rapid Fire D6+3
72"
D6+3
3+
10
-1
3
Stormspear rocket pod
48"
3
3+
8
-2
D6
Melee Weapons
RNG
A
BS
S
AP
D
➤ Reaper chainsword - strike
Melee
4
3+
14
-4
6
➤ Reaper chainsword - sweep
Melee
12
3+
9
-3
2
➤ Thunderstrike gauntlet - strike
Melee
4
3+
20
-3
8
➤ Thunderstrike gauntlet - sweep
Melee
8
3+
10
-2
3
Costs
1 model
405 pts
Core
Deadly Demise D6
Super-Heavy Walker
Faction
Bondsman Abilities
Keywords
Vehicle
Walker
Titanic
Towering
Character
Imperium
Faction: Imperial Knights
Knight Paladin
Questoris
Abilities
Seasoned Noble

Once per phase, you can re-roll one Hit roll, one Wound roll or one saving throw made for this model.

Paladin’s Duty (Bondsman)

While a model is affected by this ability, its weapons have the [LETHAL HITS] and [LANCE] abilities.

Invulnerable Save (5+*)

This model has a 5+ invulnerable save against ranged attacks.

Damaged: 1-7 Wounds Remaining

While this model has 1-7 wounds remaining, subtract 5 from this models Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

Game Version1 model
PointsChange
Version 1.13
405 pts
Version 1.12
405 pts
Version 1.11
405 pts
-20 pts
Version 1.10
425 pts
Version 1.9
425 pts
Version 1.8
425 pts
Version 1.7
425 pts
Version 1.6
425 pts
-25 pts
Version 1.5
450 pts
Version 1.4
450 pts
Version 1.3
450 pts
Version 1.2
450 pts
+60 pts
Version 1.1
390 pts
Version 1.0
390 pts