Interceptor Squad

Models
M
T
SV
W
LD
OC
Interceptor Justicar
12"
4
2+
2
6+
1
Interceptor
12"
4
2+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Storm bolter
Rapid Fire 2
24"
2
3+
4
0
1
Psycannon
Psychic
24"
3
3+
8
-1
2
Psilencer
Psychic
Sustained Hits 1
24"
6
3+
5
0
1
Incinerator
Ignores Cover
Torrent
12"
D6
N/A
6
-1
1
Melee Weapons
RNG
A
WS
S
AP
D
Nemesis force weapon
Psychic
Melee
3
3+
6
-2
2
Close combat weapon
Melee
3
3+
4
0
1
Keywords
Fly
Imperium
Psyker
Interceptor Squad
Grenades
Infantry
Costs
5 models
130 pts
10 models
260 pts
Unit Composition

1 Interceptor Justicar4-9 Interceptors

Every model is equipped with: storm bolter; Nemesis force weapon.

Core Abilities
Deep Strike
Faction Abilities
Teleport Assault
Unit Abilities
Personal Teleporters

In your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6" as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.

Game Version5 models10 models
PointsChangePointsChange
Version 2.2
130 pts
260 pts
Version 2.1
130 pts
260 pts
Version 2.0
130 pts
260 pts
Version 1.14
130 pts
260 pts
Version 1.13
130 pts
260 pts
Version 1.12
130 pts
260 pts
Version 1.11
130 pts
260 pts
Version 1.10
130 pts
260 pts
Version 1.9
130 pts
260 pts
Version 1.8
130 pts
-5 pts
260 pts
-10 pts
Version 1.7
135 pts
270 pts
Version 1.6
135 pts
270 pts
Version 1.5
135 pts
270 pts
Version 1.4
135 pts
270 pts
Version 1.3
135 pts
-25 pts
270 pts
-50 pts
Version 1.2
160 pts
320 pts
Version 1.1
160 pts
320 pts
Version 1.0
160 pts
320 pts