Talonstrike Kill Team

Models
M
T
SV
W
LD
OC
Kill Team Sergeant with Jump Pack
12"
4
3+
2
6+
1
Kill Team Intercessor with Jump Pack
12"
4
3+
2
6+
1
Kill Team Heavy Intercessor with Jump Pack
10"
6
3+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Heavy bolt pistol
Pistol
18"
1
3+
4
-1
1
Assault bolters
Assault
Pistol
Sustained Hits 2
Twin-linked
18"
3
3+
5
-1
2
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Hand flamer
Ignores Cover
Pistol
Torrent
12"
D6
N/A
3
0
1
Plasma exterminators (standard)
Assault
Pistol
Twin-linked
18"
2
3+
7
-2
2
Plasma exterminators (supercharge)
Assault
Pistol
Hazardous
Twin-linked
18"
2
3+
8
-3
3
Melee Weapons
RNG
A
WS
S
AP
D
Astartes chainsword
Melee
4
3+
4
-1
1
Close combat weapon
Melee
3
3+
4
0
1
Power fist
Melee
3
3+
8
-2
2
Power weapon
Melee
4
3+
5
-2
1
Keywords
Infantry
Fly
Jump Pack
Grenades
Imperium
Kill Team
Talonstrike Kill Team
Costs
10 models
290 pts
Unit Composition

1 Kill Team Sergeant with Jump Pack2‐9 Kill Team Intercessors with Jump Packs0‐5 Kill Team Heavy Intercessors with Jump Packs

The Kill Team Sergeant with Jump Pack is equipped with: heavy bolt pistol; Astartes chainsword.

Every Kill Team Intercessor with Jump Pack is equipped with: heavy bolt pistol; Astartes chainsword.

Every Kill Team Heavy Intercessor with Jump Pack is equipped with: assault bolters; close combat weapon.

Wargear Options

■ The Kill Team Sergeant with Jump Pack can replace its heavy bolt pistol with one of the following: ◦ 1 hand flamer ◦ 1 plasma pistol

■ The Kill Team Sergeant with Jump Pack can replace its Astartes chainsword with one of the following: ◦ 1 power fist ◦ 1 power weapon

■ For every 5 models in this unit, 1 model can replace its heavy bolt pistol with 1 plasma pistol.

■ Any number of models can each have their assault bolters replaced with 1 plasma exterminators.

Rules
Attached Unit

If a CHARACTER unit from your army with the Leader ability can be attached to an ASSAULT INTERCESSORS WITH JUMP PACKS unit, it can be attached to this unit instead.

Core Abilities
Deep Strike
Faction Abilities
Oath of Moment
Unit Abilities
Talonstrike Doctrines

Each time this unit is set up on the battlefield, until the end of the turn:

■ Improve the Armour Penetration characteristic of weapons equipped by models in this unit by 1. ■ Melee weapons equipped by models in this unit have the [LANCE] ability

Game Version10 models
PointsChange
Version 2.3
290 pts
Version 2.2
290 pts
Version 2.1
290 pts
Version 2.0
290 pts
Version 1.14
290 pts