Death Guard Sorcerer in Terminator Armour

Models
M
T
SV
W
LD
OC
Death Guard Sorcerer in Terminator Armour
4"
6
2+
5
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Combi-weapon
Anti-INFANTRY 4+
Devastating Wounds
Rapid Fire 1
24"
1
4+
4
0
1
Plague combi-bolter
Lethal Hits
Rapid Fire 2
24"
2
3+
4
0
1
➤ Curse of the Leper - focused witchfire
Hazardous
Psychic
24"
2D6
3+
6
-2
1
➤ Curse of the Leper - witchfire
Psychic
24"
D6
3+
6
-1
1
Melee Weapons
RNG
A
BS
S
AP
D
Chainfist
Anti-VEHICLE 3+
Melee
3
4+
8
-2
2
Force weapon
Psychic
Melee
4
3+
6
-1
D3
Plague fist
Lethal Hits
Melee
3
3+
8
-2
2
Plague-encrusted exalted weapon
Lethal Hits
Melee
6
2+
5
-2
1
Twin lightning claws
Twin-linked
Melee
5
3+
5
-2
1
Costs
1 model
70 pts
Core
Deep Strike
Faction
Nurgle's Gift (Aura)
Spread the Sickness
Keywords
Faction: Death Guard
Infantry
Character
Chaos
Nurgle
Terminator
Psyker
Sorcerer
Abilities
Invulnerable Save

This model has a 4+ invulnerable save.

Leader

This model can be attached to the following units:

■ BLIGHTLORD TERMINATORS

■ DEATHSHROUD TERMINATORS

Putrescent Vitality (Psychic)

At the start of the Fight phase, you can roll one D6: on a 1, this PSYKER’s unit suffers D3 mortal wounds; on a 2+, until the end of the phase, each time an attack is allocated to a model in this PSYKER’s unit, subtract 1 from the Damage characteristic of that attack.

Pestilent Familiar (Psychic)

Once per battle, after selecting targets for a Psychic weapon equipped by this model, until the end of the phase, improve the Strength and Damage characteristics of that weapon by 2.

Game Version1 model
PointsChange
Version 1.13
70 pts
Version 1.12
70 pts
Version 1.11
70 pts
Version 1.10
70 pts
Version 1.9
70 pts
Version 1.8
70 pts
Version 1.7
70 pts
Version 1.6
70 pts
Version 1.5
70 pts
Version 1.4
70 pts
Version 1.3
70 pts
-10 pts
Version 1.2
80 pts
Version 1.1
80 pts
Version 1.0
80 pts