Models
M
T
SV
W
LD
OC
Raptor Champion
12"
4
3+
2
6+
1
Raptor
12"
4
3+
2
6+
1
Raptor w/ plasma pistol
12"
4
3+
2
6+
1
Raptor w/ flamer
12"
4
3+
2
6+
1
Raptor w/ meltagun
12"
4
3+
2
6+
1
Raptor w/ plasma gun
12"
4
3+
2
6+
1
Raptors
12"
4
3+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Flamer
Ignores Cover
Torrent
12"
D6
N/A
4
0
1
Meltagun
Melta 2
12"
1
3+
9
-4
D6
➤ Plasma gun - standard
Rapid Fire 1
24"
1
3+
7
-2
1
➤ Plasma gun - supercharge
Hazardous
Rapid Fire 1
24"
1
3+
8
-3
2
➤ Plasma pistol - standard
Pistol
12"
1
3+
7
-2
1
➤ Plasma pistol - supercharge
Hazardous
Pistol
12"
1
3+
8
-3
2
Melee Weapons
RNG
A
BS
S
AP
D
Accursed weapon
Melee
4
3+
5
-2
1
Astartes chainsword
Melee
4
3+
4
-1
1
Close combat weapon
Melee
3
3+
4
0
1
Power fist
Melee
3
3+
8
-2
2
Costs
5 models
90 pts
10 models
170 pts
Core
Deep Strike
Faction
Dark Pacts
Keywords
Faction: Heretic Astartes
Infantry
Fly
Jump Pack
Chaos
Raptors
Abilities
Fearsome (Aura)

While an enemy unit is within 6" of this unit, each time that enemy unit takes a Battle-shock or Leadership test, subtract 1 from the result.

Terrifying Assault

At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test.

Game Version5 models10 models
PointsChangePointsChange
Version 1.13
90 pts
170 pts
-10 pts
Version 1.12
90 pts
180 pts
Version 1.11
90 pts
+5 pts
180 pts
+10 pts
Version 1.10
85 pts
170 pts
Version 1.9
85 pts
170 pts
Version 1.8
85 pts
-5 pts
170 pts
-10 pts
Version 1.7
90 pts
180 pts
Version 1.6
90 pts
180 pts
Version 1.5
90 pts
180 pts
Version 1.4
90 pts
180 pts
Version 1.3
90 pts
-5 pts
180 pts
-10 pts
Version 1.2
95 pts
190 pts
Version 1.1
95 pts
190 pts
Version 1.0
95 pts
190 pts