Models
M
T
SV
W
LD
OC
Visionary
6"
4
3+
2
6+
1
Legionary
6"
4
3+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Boltgun
24"
2
3+
4
0
1
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Heavy bolter
Heavy
Sustained Hits 1
36"
3
4+
5
-1
2
Missile launcher (frag)
Blast
Heavy
48"
D6
4+
4
0
1
Missile launcher (krak)
Heavy
48"
1
4+
9
-2
D6
Flamer
Ignores Cover
Torrent
12"
D6
N/A
4
0
1
Meltagun
Melta 2
12"
1
3+
9
-4
D6
Plasma gun (standard)
Rapid Fire 1
24"
1
3+
7
-2
1
Plasma gun (supercharge)
Hazardous
Rapid Fire 1
24"
1
3+
8
-3
2
Melee Weapons
RNG
A
WS
S
AP
D
Nostraman chainblade
Sustained Hits 1
Melee
5
3+
4
-1
1
Close combat weapon
Melee
3
3+
4
0
1
Accursed weapon
Melee
4
3+
5
-2
1
Power fist
Melee
3
3+
8
-2
2
Astartes chainsword
Melee
4
3+
4
-1
1
Nostraman chainglaive
Sustained Hits 1
Melee
4
3+
8
-2
1
Paired accursed weapons
Twin-linked
Melee
4
3+
5
-2
1
Keywords
Infantry
Psyker
Chaos
Grenades
Nemesis Claw
Costs
5 models
110 pts
10 models
190 pts
Unit Composition

1 Visionary4-9 Legionaries

The Visionary is equipped with: bolt pistol; Nostraman chainblade. Each Legionary is equipped with: bolt pistol; boltgun; close combat weapon.

Rules
Attached Unit

If a CHARACTER unit from your army with the Leader ability (excluding EPIC HEROES) can be attached to a LEGIONARIES unit, it can be attached to this unit instead.

Core Abilities
Stealth
Faction Abilities
Dark Pacts
Unit Abilities
Visions of Suffering

Each time a model in this unit makes an attack that targets an enemy unit that is below its Starting Strength, add 1 to the Hit roll. If that enemy unit is Below Half-strength, add 1 to the Wound roll as well.

Wargear
Voice Eater

Enemy units (excluding MONSTERS and VEHICLES) cannot be targeted with Stratagems while they are within Engagement Range of the bearer’s unit.

Game Version5 models10 models
PointsChangePointsChange
Version 2.2
110 pts
190 pts
Version 2.1
110 pts
190 pts
Version 2.0
110 pts
190 pts