Models
M
T
SV
W
LD
OC
Chosen w/ boltgun
6"
4
3+
3
6+
1
Chosen w/ boltgun and plasma pistol
6"
4
3+
3
6+
1
Chosen w/ combi-weapon and bolt pistol
6"
4
3+
3
6+
1
Chosen w/ paired accursed weapons and plasma pistol
6"
4
3+
3
6+
1
Chosen w/ power fist and bolt pistol
6"
4
3+
3
6+
1
Chosen w/ combi-weapon and plasma pistol
6"
4
3+
3
6+
1
Chosen w/ paired accursed weapons and bolt pistol
6"
4
3+
3
6+
1
Chosen w/ power fist and plasma pistol
6"
4
3+
3
6+
1
Chosen
6"
4
3+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Boltgun
24"
2
3+
4
0
1
Combi-weapon
Anti-INFANTRY 4+
Devastating Wounds
Rapid Fire 1
24"
1
4+
4
0
1
➤ Plasma pistol - standard
Pistol
12"
1
3+
7
-2
1
➤ Plasma pistol - supercharge
Hazardous
Pistol
12"
1
3+
8
-3
2
Melee Weapons
RNG
A
BS
S
AP
D
Accursed weapon
Melee
4
3+
5
-2
1
Paired accursed weapons
Twin-linked
Melee
5
3+
5
-2
1
Power fist
Melee
4
3+
8
-2
2
Costs
5 models
125 pts
10 models
250 pts
Faction
Dark Pacts
Keywords
Faction: Heretic Astartes
Infantry
Grenades
Chaos
Chosen
Abilities
Chosen Marauders

This unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.

Chaos icon

Each time the bearer’s unit takes a Leadership test for the Dark Pacts ability, you can re-roll that test.

Game Version5 models10 models
PointsChangePointsChange
Version 1.13
125 pts
250 pts
Version 1.12
125 pts
250 pts
Version 1.11
125 pts
250 pts
Version 1.10
125 pts
-5 pts
250 pts
-10 pts
Version 1.9
130 pts
260 pts
Version 1.8
130 pts
260 pts
Version 1.7
130 pts
260 pts
Version 1.6
130 pts
+20 pts
260 pts
+40 pts
Version 1.5
110 pts
220 pts
Version 1.4
110 pts
220 pts
Version 1.3
110 pts
-5 pts
220 pts
-10 pts
Version 1.2
115 pts
230 pts
Version 1.1
115 pts
230 pts
Version 1.0
115 pts
230 pts