Models
M
T
SV
W
LD
OC
Chosen w/ boltgun
6"
4
3+
3
6+
1
Chosen w/ boltgun and plasma pistol
6"
4
3+
3
6+
1
Chosen w/ combi-weapon and bolt pistol
6"
4
3+
3
6+
1
Chosen w/ paired accursed weapons and plasma pistol
6"
4
3+
3
6+
1
Chosen w/ power fist and bolt pistol
6"
4
3+
3
6+
1
Chosen w/ combi-weapon and plasma pistol
6"
4
3+
3
6+
1
Chosen w/ paired accursed weapons and bolt pistol
6"
4
3+
3
6+
1
Chosen w/ power fist and plasma pistol
6"
4
3+
3
6+
1
Chosen
6"
4
3+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Boltgun
24"
2
3+
4
0
1
Combi-weapon
Anti-INFANTRY 4+
Devastating Wounds
Rapid Fire 1
24"
1
4+
4
0
1
➤ Plasma pistol - standard
Pistol
12"
1
3+
7
-2
1
➤ Plasma pistol - supercharge
Hazardous
Pistol
12"
1
3+
8
-3
2
Melee Weapons
RNG
A
BS
S
AP
D
Accursed weapon
Melee
4
3+
5
-2
1
Paired accursed weapons
Twin-linked
Melee
5
3+
5
-2
1
Power fist
Melee
4
3+
8
-2
2
Costs
5 models
125 pts
10 models
250 pts
Faction
Dark Pacts
Keywords
Faction: Heretic Astartes
Infantry
Grenades
Chaos
Chosen
Abilities
Chosen Marauders

This unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.

Chaos icon

Each time the bearer’s unit takes a Leadership test for the Dark Pacts ability, you can re-roll that test.

Game Version5 models10 models
PointsChangePointsChange
Version 2.0
125 pts
250 pts
Version 1.14
125 pts
250 pts
Version 1.13
125 pts
250 pts
Version 1.12
125 pts
250 pts
Version 1.11
125 pts
250 pts
Version 1.10
125 pts
-5 pts
250 pts
-10 pts
Version 1.9
130 pts
260 pts
Version 1.8
130 pts
260 pts
Version 1.7
130 pts
260 pts
Version 1.6
130 pts
+20 pts
260 pts
+40 pts
Version 1.5
110 pts
220 pts
Version 1.4
110 pts
220 pts
Version 1.3
110 pts
-5 pts
220 pts
-10 pts
Version 1.2
115 pts
230 pts
Version 1.1
115 pts
230 pts
Version 1.0
115 pts
230 pts