Accursed Cultists

Models
M
T
SV
W
LD
OC
Mutant
6"
4
6+
1
7+
1
Torment
6"
4
6+
3
7+
1
Melee Weapons
RNG
A
WS
S
AP
D
Blasphemous appendages
Melee
2
4+
4
0
1
Hideous mutations
Melee
D6+2
4+
5
-1
2
Keywords
Damned
Infantry
Chaos
Accursed Cultists
Costs
8 models
90 pts
16 models
195 pts
Unit Composition

3-6 Torments5-10 Mutants

Every Torment is equipped with: hideous mutations. Every Mutant is equipped with: blasphemous appendages.

Core Abilities
Feel No Pain 6+
Scouts 6"
Faction Abilities
Dark Pacts
Unit Abilities
Howling Horde

Each time an enemy unit has shot, if one or more models from this unit were destroyed as a result of those attacks, this unit can make a Horde move. To do so, roll one D6: this unit can be moved a number of inches up to the result, but this unit must finish that move as close as possible to the closest enemy unit (excluding AIRCRAFT). When doing so, those models can be moved within Engagement Range of that enemy unit. A unit cannot make a Horde move while it is Battle-shocked.

Game Version8 models16 models
PointsChangePointsChange
Version 2.2
90 pts
195 pts
Version 2.1
90 pts
195 pts
Version 2.0
90 pts
195 pts
Version 1.14
90 pts
195 pts
Version 1.13
90 pts
195 pts
+15 pts
Version 1.12
90 pts
180 pts
Version 1.11
90 pts
+5 pts
180 pts
+10 pts
Version 1.10
85 pts
-20 pts
170 pts
-40 pts
Version 1.9
105 pts
210 pts
Version 1.8
105 pts
210 pts
Version 1.7
105 pts
210 pts
Version 1.6
105 pts
+10 pts
210 pts
+20 pts
Version 1.5
95 pts
190 pts
Version 1.4
95 pts
190 pts
Version 1.3
95 pts
190 pts
Version 1.2
95 pts
190 pts
Version 1.1
95 pts
190 pts
Version 1.0
95 pts
190 pts