War Dog Huntsman

Models
M
T
SV
W
LD
OC
War Dog Huntsman
12"
10
3+
12
7+
8
War Dog Brigand
12"
10
3+
12
7+
8
Ranged Weapons
RNG
A
BS
S
AP
D
Daemonbreath meltagun
Melta 2
12"
1
3+
9
-4
D6
Daemonbreath spear
Melta 4
24"
2
3+
12
-4
D6
Diabolus heavy stubber
Rapid Fire 3
36"
3
3+
5
0
1
Melee Weapons
RNG
A
BS
S
AP
D
➤ Reaper chaintalon - strike
Melee
4
3+
10
-3
3
➤ Reaper chaintalon - sweep
Melee
8
3+
8
-2
1
Costs
1 model
150 pts
Core
Deadly Demise D3
Faction
Harbingers of Dread
Keywords
Faction: Chaos Knights
Vehicle
Walker
Battleline
Chaos
War Dog
Huntsman
Abilities
Huntsman

Each time this model makes an attack against a MONSTER or VEHICLE unit, re-roll a Wound roll of 1 and re-roll a Damage roll of 1.

Invulnerable Save

This model has a 5+ invulnerable save against ranged attacks.

Damaged: 1-4 wounds remaining

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Forged in Terror (Aura)

In the Battle-shock step of your opponent’s Command phase, if an enemy unit that is below its Starting Strength is within 12" of a CHAOS KNIGHTS model from your army, that enemy unit must take a Battleshock test. For the purposes of this ability, if a unit has a Starting Strength of 1, it is considered to be below its Starting Strength while it has lost one or more wounds.

Designer’s Note: This means that all enemy units within range of this Aura ability that have lost one or more models must take a Battle-shock test in your opponent’s Command phase, not just those that are Below Half-strength.

Game Version1 model
PointsChange
Version 1.12
150 pts
Version 1.11
150 pts
Version 1.10
150 pts
Version 1.9
150 pts
Version 1.8
150 pts
Version 1.7
150 pts
Version 1.6
150 pts
Version 1.5
150 pts
Version 1.4
150 pts
Version 1.3
150 pts
+10 pts
Version 1.2
140 pts
Version 1.1
140 pts
Version 1.0
140 pts