This model has a 5+ invulnerable save against ranged attacks.
Each time this model makes an attack that targets a VEHICLE, improve the Strength and Damage characteristics of that attack by 1 (if that attack targets a FORTIFICATION, improve the Strength and Damage characteristics of that attack by 2 instead).
In the Battle-shock step of your opponent’s Command phase, if an enemy unit that is below its Starting Strength is within 12" of a CHAOS KNIGHTS model from your army, that enemy unit must take a Battleshock test. For the purposes of this ability, if a unit has a Starting Strength of 1, it is considered to be below its Starting Strength while it has lost one or more wounds.
Designer’s Note: This means that all enemy units within range of this Aura ability that have lost one or more models must take a Battle-shock test in your opponent’s Command phase, not just those that are Below Half-strength.
While this model has 1-10 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 765 pts | |
Version 1.12 | 765 pts | |
Version 1.11 | 765 pts | |
Version 1.10 | 765 pts | |
Version 1.9 | 765 pts | |
Version 1.8 | 765 pts | |
Version 1.7 | 765 pts | |
Version 1.6 | 765 pts | ↓-75 pts |
Version 1.5 | 840 pts | |
Version 1.4 | 840 pts | |
Version 1.3 | 840 pts | |
Version 1.2 | 840 pts | ↑+110 pts |
Version 1.1 | 730 pts |