Fateskimmer

Models
M
T
SV
W
LD
OC
Fateskimmer
12"
7
6+
9
7+
3
Ranged Weapons
RNG
A
BS
S
AP
D
Arcane Fireball (witchfire)
Psychic
18"
3
3+
5
-1
D3
Arcane Fireball (focused witchfire)
Devastating Wounds
Hazardous
Psychic
18"
3
3+
6
-2
D3
Melee Weapons
RNG
A
WS
S
AP
D
Herald combat weapon
Psychic
Melee
3
4+
4
-1
1
Screamer bites
Extra Attacks
Melee
6
4+
6
-2
2
Keywords
Character
Mounted
Daemon
Chaos
Tzeentch
Psyker
Fateskimmer
Fly
Costs
1 model
95 pts
Unit Composition

1 Fateskimmer

This model is equipped with: Arcane Fireball; Herald combat weapon; Screamer bites.

Rules
Leader

This model can be attached to the following unit:

SCREAMERS

Core Abilities
Deep Strike
Leader
Faction Abilities
The Shadow of Chaos
Unit Abilities
Fateskimmer

While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.

Rider of the Immaterial Winds

Once per battle, at the end of your opponent’s turn, if this model’s unit is not within Engagement Range of one or more enemy units, you can remove that unit from the battlefield and place it into Strategic Reserves.

Game Version1 model
PointsChange
Version 2.2
95 pts
Version 2.1
95 pts
Version 2.0
95 pts
Version 1.14
95 pts
Version 1.13
95 pts
Version 1.12
95 pts
Version 1.11
95 pts
-10 pts
Version 1.10
105 pts
Version 1.9
105 pts
Version 1.8
105 pts
Version 1.7
105 pts
Version 1.6
105 pts
Version 1.5
105 pts
Version 1.4
105 pts
Version 1.3
105 pts
Version 1.2
105 pts
Version 1.1
105 pts
Version 1.0
105 pts