Each time an enemy unit targets this model, after that unit has finished making its attacks, this model can either shoot as if it were your Shooting phase or fight as if it were the Fight phase.
The bearer loses the Smoke keyword, but add 2 to Charge rolls made for the bearer if one or more of the targets of that charge is a Monster or Vehicle unit
Each time this model makes an attack, you can re-roll the Hit roll. While this model is not within 12" of one or more friendly Chaplain models, it cannot be selected to Fall Back and its Objective Control characteristic is 0.
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 180 pts | ↑+35 pts |
Version 1.12 | 145 pts | |
Version 1.11 | 145 pts | |
Version 1.10 | 145 pts | |
Version 1.9 | 145 pts | |
Version 1.8 | 145 pts | ↓-20 pts |
Version 1.7 | 165 pts | |
Version 1.6 | 165 pts | |
Version 1.5 | 165 pts | |
Version 1.4 | 165 pts | |
Version 1.3 | 165 pts | ↓-30 pts |
Version 1.2 | 195 pts | |
Version 1.1 | 195 pts | |
Version 1.0 | 195 pts |