While this model is leading a unit, each time a model in that unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 4+, do not remove it from play; that destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.
Once per battle, when this model’s unit makes a Charge move, this model can use this ability. When it does, until the end of the turn, melee weapons equipped by models in that unit have the [DEVASTATING WOUNDS] ability.
This model can be attached to the following unit:
■ Death Company Marines with Jump Packs
4+
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 105 pts | ↑+20 pts |
Version 1.12 | 85 pts | |
Version 1.11 | 85 pts | |
Version 1.10 | 85 pts | |
Version 1.9 | 85 pts | |
Version 1.8 | 85 pts | |
Version 1.7 | 85 pts | |
Version 1.6 | 85 pts | |
Version 1.5 | 85 pts | |
Version 1.4 | 85 pts | |
Version 1.3 | 85 pts | ↓-15 pts |
Version 1.2 | 100 pts | |
Version 1.1 | 100 pts | |
Version 1.0 | 100 pts |