At the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time a friendly Astra Militarum model makes an attack that targets that unit, re-roll a Hit roll of 1 and, if that attack has the [INDIRECT FIRE] ability, it does not suffer the penalty to the Hit roll for shooting at a target that is not visible to the attacking unit
Game Version | 1 model | 2 models | 3 models | |||
---|---|---|---|---|---|---|
Points | Change | Points | Change | Points | Change | |
Version 1.13 | 55 pts | ↓-5 pts | 110 pts | ↓-10 pts | 165 pts | ↓-15 pts |
Version 1.12 | 60 pts | 120 pts | 180 pts | |||
Version 1.11 | 60 pts | 120 pts | 180 pts | |||
Version 1.10 | 60 pts | 120 pts | 180 pts | |||
Version 1.9 | 60 pts | 120 pts | 180 pts | |||
Version 1.8 | 60 pts | 120 pts | 180 pts | |||
Version 1.7 | 60 pts | 120 pts | 180 pts | |||
Version 1.6 | 60 pts | 120 pts | 180 pts | |||
Version 1.5 | 60 pts | 120 pts | 180 pts | |||
Version 1.4 | 60 pts | 120 pts | 180 pts | |||
Version 1.3 | 60 pts | ↑+10 pts | 120 pts | ↑+20 pts | 180 pts | ↑+30 pts |
Version 1.2 | 50 pts | 100 pts | 150 pts | |||
Version 1.1 | 50 pts | 100 pts | 150 pts | |||
Version 1.0 | 50 pts | 100 pts | 150 pts |