Scout Sentinels

Models
M
T
SV
W
LD
OC
Scout Sentinel
10"
7
3+
7
7+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Multi-laser
36"
4
4+
6
0
1
Missile launcher (frag)
Blast
Heavy
48"
D6
4+
4
0
1
Missile launcher (krak)
Heavy
48"
1
4+
9
-2
D6
Autocannon
48"
2
4+
9
-1
3
Heavy flamer
Ignores Cover
Torrent
12"
D6
N/A
5
-1
1
Lascannon
48"
1
4+
12
-3
D6+1
Plasma cannon (standard)
Blast
36"
D3
4+
7
-2
1
Plasma cannon (supercharge)
Blast
Hazardous
36"
D3
4+
8
-3
2
Hunter-killer missile
One Shot
48"
1
4+
14
-3
D6
Melee Weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
2
4+
6
0
1
Sentinel chainsaw
Melee
3
4+
6
-1
1
Keywords
Vehicle
Walker
Smoke
Imperium
Regiment
Squadron
Scout Sentinels
Costs
1 model
55 pts
2 models
110 pts
Unit Composition

1-2 Scout Sentinels

Every model is equipped with: multi-laser; close combat weapon.

Core Abilities
Deadly Demise 1
Scouts 9"
Unit Abilities
Daring Recon

At the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time a friendly ASTRA MILITARUM model makes an attack that targets that unit, re‐roll a Hit roll of 1.

Game Version1 model2 models
PointsChangePointsChange
Version 2.2
55 pts
110 pts
Version 2.1
55 pts
110 pts
Version 2.0
55 pts
110 pts
Version 1.14
55 pts
110 pts
Version 1.13
55 pts
-5 pts
110 pts
-10 pts
Version 1.12
60 pts
120 pts
Version 1.11
60 pts
120 pts
Version 1.10
60 pts
120 pts
Version 1.9
60 pts
120 pts
Version 1.8
60 pts
120 pts
Version 1.7
60 pts
120 pts
Version 1.6
60 pts
120 pts
Version 1.5
60 pts
120 pts
Version 1.4
60 pts
120 pts
Version 1.3
60 pts
+10 pts
120 pts
+20 pts
Version 1.2
50 pts
100 pts
Version 1.1
50 pts
100 pts
Version 1.0
50 pts
100 pts