In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.
Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability.
Designer’s Note: Place a Ratling Battlemutt token next to the unit, removing it once this ability has been used.
The bearer’s unit has the GRENADES keyword.
Game Version | 5 models | 10 models | ||
---|---|---|---|---|
Points | Change | Points | Change | |
Version 2.0 | 60 pts | 100 pts |