Models
M
T
SV
W
LD
OC
Ratling Sniper
6"
2
6+
1
8+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Sniper rifle
Heavy
Precision
36"
1
3+
4
-2
2
Tankstopper rifle
Heavy
36"
1
3+
9
-3
D6
Melee Weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
1
5+
2
0
1
Keywords
Infantry
Imperium
Ratlings
Costs
5 models
60 pts
10 models
100 pts
Unit Composition

5‐10 Ratlings

Every model is equipped with: sniper rifle; close combat weapon.

Core Abilities
Infiltrators
Stealth
Unit Abilities
Shoot Sharp and Scarper

In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.

Wargear
Demolition Gear

The bearer’s unit has the GRENADES keyword.

Ratling Battlemutt

Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability.

Designer’s Note: Place a Ratling Battlemutt token next to the unit, removing it once this ability has been used.

Game Version5 models10 models
PointsChangePointsChange
Version 2.2
60 pts
100 pts
Version 2.1
60 pts
100 pts
Version 2.0
60 pts
100 pts