Krieg Combat Engineers

Models
M
T
SV
W
LD
OC
Krieg Engineer Watchmaster
6"
3
4+
1
7+
1
Krieg Combat Engineer
6"
3
4+
1
7+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Autopistol
Pistol
12"
1
4+
3
0
1
Flamer
Ignores Cover
Torrent
12"
D6
N/A
4
0
1
Combat shotgun
Assault
12"
2
4+
4
0
1
Bolt pistol
Pistol
12"
1
4+
4
0
1
Hand flamer
Ignores Cover
Pistol
Torrent
12"
D6
N/A
3
0
1
Plasma pistol (standard)
Pistol
12"
1
4+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
4+
8
-3
2
Melee Weapons
RNG
A
WS
S
AP
D
Trench club
Melee
2
4+
4
0
1
Close combat weapon
Melee
2
4+
3
0
1
Chainsword
Melee
4
4+
3
0
1
Power weapon
Melee
3
4+
4
-2
1
Keywords
Infantry
Smoke
Grenades
Imperium
Regiment
Krieg Combat Engineers
Costs
5 models
70 pts
10 models
95 pts
Unit Composition

1 Krieg Engineer Watchmaster4-9 Krieg Combat Engineers

Every model is equipped with: autopistol; trench club.

Wargear Options

■ 1 Krieg Combat Engineer’s autopistol and trench club can be replaced with 1 flamer and 1 close combat weapon.

■ 1 Krieg Combat Engineer’s autopistol and trench club can be replaced with 1 autopistol, 1 remote mine and 1 close combat weapon.

■ Any number of models can each have their autopistol and trench club replaced with 1 combat shotgun and 1 close combat weapon.

■ The Krieg Engineer Watchmaster’s autopistol can be replaced with one of the following: ◦ 1 bolt pistol ◦ 1 hand flamer ◦ 1 plasma pistol

■ The Krieg Engineer Watchmaster’s trench club can be replaced with one of the following: ◦ 1 chainsword ◦ 1 power weapon

Core Abilities
Scouts 6"
Unit Abilities
Grenadiers

Once per turn, you can target this unit with the Grenade Stratagem for 0CP.

Game Version5 models10 models
PointsChangePointsChange
Version 2.3
70 pts
95 pts
Version 2.2
70 pts
95 pts
Version 2.1
70 pts
95 pts
Version 2.0
70 pts
95 pts