■ 5‐10 Inquisitorial Agents ■ 1‐2 Gun Servitors*
*This unit can only contain 2 Gun Servitors if it also contains 10 Inquisitorial Agents.
Every Inquisitorial Agent is equipped with: agent firearm; agent melee weapon. Every Gun Servitor is equipped with: heavy bolter; agent melee weapon.
If your Army Faction is not AGENTS OF THE IMPERIUM, then for each INQUISITOR unit you include in your army, you can include one INQUISITORIAL AGENTS unit in your army that does not count towards the number of RETINUE units your army can include (see Assigned Agents)
While an INQUISITOR model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll.
Once per battle for each Tome‐skull this unit is equipped with, at the start of any phase, you can select either one friendly Agents of the Imperium unit that is Battle‐shocked and within 6" of this unit or one enemy unit within 6" of this unit. If you select a friendly unit, that unit is no longer Battle‐shocked. If you select an enemy unit, it must take a Battle‐shock test.
Designer’s Note: Place the appropriate number of Tome‐skull tokens next to the unit at the start of the battle, removing one each time this unit uses this ability.
Game Version | 6 models | 12 models | ||
---|---|---|---|---|
Points | Change | Points | Change | |
Version 2.2 | 50 pts | 100 pts | ||
Version 2.1 | 50 pts | 100 pts | ||
Version 2.0 | 50 pts | 100 pts | ||
Version 1.14 | 50 pts | 100 pts | ||
Version 1.13 | 50 pts | 100 pts | ||
Version 1.12 | 50 pts | 100 pts |