■ 1 Proctor-Exactant ■ 9 Exaction Vigilants ■ 1 Cyber-mastiff
Every Proctor-Exactant and Exaction Vigilant is equipped with: Arbites combat shotgun; Arbites shotpistol; close combat weapon.
The Cyber-mastiff is equipped with: mechanical bite.
■ The Proctor-Exactant can be equipped with 1 nuncio aquila.
- That model’s Arbites combat shotgun cannot be replaced.
■ 1 other Exaction Vigilant that is equipped with an Arbites combat shotgun can be equipped with 1 Arbites medi-kit.*
■ 1 other Exaction Vigilant that is equipped with an Arbites combat shotgun can be equipped with 1 soulguilt scanner.*
■ 1 Exaction Vigilant that is equipped with an Arbites combat shotgun can be equipped with 1 excruciator maul.*
■ Up to 2 Exaction Vigilants can each have their Arbites combat shotguns replaced with one of the following (duplicates are not allowed): ◦ 1 executioner shotgun ◦ 1 Arbites grenade launcher ◦ 1 heavy stubber ◦ 1 webber
At the start of the battle, select one unit from your opponent’s army. Each time a model in this unit makes an attack that targets that unit, that attack has the [LETHAL HITS] and [PRECISION] abilities.
Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.
At the start of your Command phase, if the bearer’s unit is below its Starting Strength, you can return up to D3 destroyed Exaction Vigilants to this unit.
Once per battle, at the start of any Command phase, you can select one objective marker within 6” of the bearer. All enemy units (excluding MONSTERS and VEHICLES) within range of that objective marker must take a Battle‐shock test. Each objective marker can only be targeted by this ability once per turn.
Designer’s Note: Place one Nuncio‐aquila token next to the bearer, removing it once it uses this ability.


Game Version | 11 models | |
---|---|---|
Points | Change | |
Version 2.3 | 90 pts | |
Version 2.2 | 90 pts | |
Version 2.1 | 90 pts | |
Version 2.0 | 90 pts | |
Version 1.14 | 90 pts | |
Version 1.13 | 90 pts | |
Version 1.12 | 90 pts |