Eversor Assassin

Models
M
T
SV
W
LD
OC
Eversor Assassin
9"
4
6+
4
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Executioner pistol
Anti-INFANTRY 3+
Pistol
Precision
Sustained Hits 3
12"
4
2+
4
0
1
Melee Weapons
RNG
A
BS
S
AP
D
Power sword and neuro gauntlet
Anti-INFANTRY 3+
Precision
Sustained Hits 3
Melee
6
2+
5
-2
2
Costs
1 model
110 pts
Core
Deadly Demise D3
Faction
Assigned Agents
Keywords
Faction: Agents of the Imperium
Infantry
Character
Epic Hero
Grenades
Imperium
Eversor Assassin
Abilities
Invulnerable Save

This model has a 4+ invulnerable save.

Frenzon

This model is eligible to shoot and declare a charge in a turn in which it Advanced.

Overkill

Once per battle, in your Movement phase, this model can use this ability before it makes a Normal move. If it does, until the end of the turn, add 6" to this model's Movement characteristic and add 3 to the Attacks characteristic of this model's melee weapons.

Shadow Assignment

This model cannot be selected as your WARLORD. If your army faction is AGENTS OF THE IMPERIUM, then during the Declare Battle Formations step, you can replace this model with a different OFFICIO ASSASSINORUM model, provided that the points value of the new model does not exceed the points value of the model it replaced. Your army cannot include duplicates of the same model (i.e. after replacing this model with this rule, your army cannot have more than 1 VINDICARE ASSASSIN, it cannot have more than 1 CULEXUS ASSASSIN, it cannot have more than 1 EVERSOR ASSASSIN and it cannot have more than 1 CALLIDUS ASSASSIN).

Game Version1 model
PointsChange
Version 1.13
110 pts
Version 1.12
110 pts
+35 pts
Version 1.11
75 pts
Version 1.10
75 pts
Version 1.9
75 pts
Version 1.8
75 pts
Version 1.7
75 pts
Version 1.6
75 pts
Version 1.5
75 pts
Version 1.4
75 pts
Version 1.3
75 pts
Version 1.2
75 pts
Version 1.1
75 pts
Version 1.0
75 pts