Spiritseer

Models
M
T
SV
W
LD
OC
Spiritseer
7"
3
6+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Shuriken Pistol
Assault
Pistol
12"
1
2+
4
-1
1
Melee Weapons
RNG
A
BS
S
AP
D
Witch Staff
Anti-infantry 2+
Psychic
Melee
2
2+
3
0
D3
Costs
1 model
65 pts
Faction
Strands of Fate
Keywords
Spiritseer
Character
Infantry
Psyker
Faction: Aeldari
Abilities
Invulnerable Save (Spiritseer)

A Spiritseer has a 4+ Invulnerable save

Leader

This model can be attached to the following units:

■ Wraithblades

■ Wraithguard

■ Wraithlord

Spirit Mark

While this model is leading a unit, weapons in that unit have the [LETHAL HITS] ability and each time a model in that unit makes an attack, add 1 to the Hit roll.

Tears of Isha (Psychic)

While this model is leading a unit, in your Command phase, you can return 1 destroyed Bodyguard model to that unit.

Fate's Messenger

Aeldari model only. Once per turn, just after making a Hit roll, a Wound roll or a saving throw for the bearer, you can treat the result as an unmodified roll of 6 instead.

Reader of the Runes

Aeldari Psyker model only. In your Command phase, you can select one dice in your Fate dice pool, re-roll it, then add it back to your Fate dice pool displaying the result you just rolled

The Phoenix Gem

Aeldari model only. The first time the bearer is destroyed, roll one D6: on a 2+, keep it to one side. At the end of the phase, set the bearer back up again, as close as possible to its previous position and not within Engagement Range of any enemy models, with its full wounds remaining.

The Weeping Stones

Aeldari model only. Each time the bearer’s unit destroys an enemy unit, roll one D6 and add it to your Fate dice pool displaying the result you just rolled

Game Version1 model
PointsChange
Version 1.13
65 pts
Version 1.12
65 pts
Version 1.11
65 pts
Version 1.10
65 pts
Version 1.9
65 pts
Version 1.8
65 pts
Version 1.7
65 pts
Version 1.6
65 pts
Version 1.5
65 pts
Version 1.4
65 pts
Version 1.3
65 pts
Version 1.2
65 pts
Version 1.1
65 pts
Version 1.0
65 pts