This model can be attached to the following unit:
■ Troupe
This unit has a 4+ Invulnerable save
While this model is leading a unit, models in that unit have the Stealth ability.
At the start of your Movement phase, one model from your army with this ability can use it. If it does, until the end of the turn, you can re-roll Advance rolls made for that model’s unit and that model’s unit is eligible to declare a charge in a turn in which it Advanced.
Aeldari model only. Once per turn, just after making a Hit roll, a Wound roll or a saving throw for the bearer, you can treat the result as an unmodified roll of 6 instead.
Aeldari Psyker model only. In your Command phase, you can select one dice in your Fate dice pool, re-roll it, then add it back to your Fate dice pool displaying the result you just rolled
Aeldari model only. The first time the bearer is destroyed, roll one D6: on a 2+, keep it to one side. At the end of the phase, set the bearer back up again, as close as possible to its previous position and not within Engagement Range of any enemy models, with its full wounds remaining.
Aeldari model only. Each time the bearer’s unit destroys an enemy unit, roll one D6 and add it to your Fate dice pool displaying the result you just rolled
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 60 pts | |
Version 1.12 | 60 pts | |
Version 1.11 | 60 pts | |
Version 1.10 | 60 pts | |
Version 1.9 | 60 pts | |
Version 1.8 | 60 pts | |
Version 1.7 | 60 pts | |
Version 1.6 | 60 pts | |
Version 1.5 | 60 pts | |
Version 1.4 | 60 pts | |
Version 1.3 | 60 pts | |
Version 1.2 | 60 pts | |
Version 1.1 | 60 pts | |
Version 1.0 | 60 pts |