Farseer Skyrunner

Models
M
T
SV
W
LD
OC
Farseer Skyrunner
14"
4
3+
5
6+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Eldritch Storm
Blast
Psychic
24"
D6
3+
6
-2
D3
Shuriken Pistol
Assault
Pistol
12"
1
2+
4
-1
1
Singing Spear
Assault
Psychic
12"
1
2+
9
0
3
Twin Shuriken Catapult
Assault
Twin Linked
18"
2
3+
4
-1
1
Melee Weapons
RNG
A
BS
S
AP
D
Singing Spear
Psychic
Melee
2
2+
3
0
3
Witchblade
Anti-Infantry 2+
Psychic
Melee
2
2+
3
0
2
Costs
1 model
90 pts
Faction
Strands of Fate
Keywords
Farseer Skyrunner
Farseer
Character
Fly
Mounted
Psyker
Faction: Aeldari
Abilities
Invulnerable Save (Farseer)

A Farseer Skyrunner has a 4+ Invulnerable save

Branching Fates (Psychic)

Once per turn, when you use a Fate dice to substitute a roll made for a model or unit within 12" of a Farseer model from your army, one model from your army with this ability can use it. If it does, the result of that Fate dice is first changed to a 6.

Guide (Psychic)

In your Command phase, you can roll one D6: on a 2+, select one friendly Aeldari unit within 12" of this Psyker. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the Hit roll

Leader

This model can be attached to the following units:

■ Warlock Skyrunner Conclave

■ Windriders

Fate's Messenger

Aeldari model only. Once per turn, just after making a Hit roll, a Wound roll or a saving throw for the bearer, you can treat the result as an unmodified roll of 6 instead.

Reader of the Runes

Aeldari Psyker model only. In your Command phase, you can select one dice in your Fate dice pool, re-roll it, then add it back to your Fate dice pool displaying the result you just rolled

The Phoenix Gem

Aeldari model only. The first time the bearer is destroyed, roll one D6: on a 2+, keep it to one side. At the end of the phase, set the bearer back up again, as close as possible to its previous position and not within Engagement Range of any enemy models, with its full wounds remaining.

The Weeping Stones

Aeldari model only. Each time the bearer’s unit destroys an enemy unit, roll one D6 and add it to your Fate dice pool displaying the result you just rolled

Game Version1 model
PointsChange
Version 1.11
90 pts
Version 1.10
90 pts
Version 1.9
90 pts
Version 1.8
90 pts
Version 1.7
90 pts
Version 1.6
90 pts
Version 1.5
90 pts
Version 1.4
90 pts
Version 1.3
90 pts
+15 pts
Version 1.2
75 pts
Version 1.1
75 pts
Version 1.0
75 pts