In your Shooting phase, after this model has shot, if one or more of those attacks destroyed an enemy model, that enemy model’s unit must take a Battle-shock test
In your Shooting phase, one model from your army with this ability can use it. If they do, until the end of the phase, select one of the following abilities to apply to that model’s shrieker cannon:
■ [IGNORES COVER]
■ [PRECISION]
■ [SUSTAINED HITS 3]
This unit has a 4+ Invulnerable save
Aeldari model only. Once per turn, just after making a Hit roll, a Wound roll or a saving throw for the bearer, you can treat the result as an unmodified roll of 6 instead.
Aeldari Psyker model only. In your Command phase, you can select one dice in your Fate dice pool, re-roll it, then add it back to your Fate dice pool displaying the result you just rolled
Aeldari model only. The first time the bearer is destroyed, roll one D6: on a 2+, keep it to one side. At the end of the phase, set the bearer back up again, as close as possible to its previous position and not within Engagement Range of any enemy models, with its full wounds remaining.
Aeldari model only. Each time the bearer’s unit destroys an enemy unit, roll one D6 and add it to your Fate dice pool displaying the result you just rolled
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 90 pts | |
Version 1.12 | 90 pts | |
Version 1.11 | 90 pts | |
Version 1.10 | 90 pts | |
Version 1.9 | 90 pts | |
Version 1.8 | 90 pts | |
Version 1.7 | 90 pts | |
Version 1.6 | 90 pts | |
Version 1.5 | 90 pts | |
Version 1.4 | 90 pts | |
Version 1.3 | 90 pts | ↑+20 pts |
Version 1.2 | 70 pts | |
Version 1.1 | 70 pts | |
Version 1.0 | 70 pts |